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Baino Spray Shop

Joined: 27 May 2008 Posts: 313 Location: St Monans
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Posted: Thu Oct 01, 2009 7:44 pm Post subject: MidiMoto |
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A new car for mid as requested it's inspired by the Moto Guzzi V7.
If anyone knows how to produce good chrome wheels could the let me know as the client is quite particular. _________________ Mostly to be found in Forza Horizon 4 now.
Spanky_McCoy wrote: | He's the "I can't Believe it's not evil" of my organisation 60% less saturated evil than the next brand. |
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Middenrat actual speed

Joined: 10 Aug 2007 Posts: 2260 Location: Location: Location.
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Posted: Thu Oct 01, 2009 8:24 pm Post subject: |
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Droooolzz
many thanks, this must be half-a-dozen beaut racers you've made for me
Just had a close look at the detailling - the logos, the Arai helmet, correct tyre mfr... perfectissimo  _________________

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msquires Spam King

Joined: 12 Apr 2008 Posts: 803
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Posted: Fri Oct 02, 2009 12:32 am Post subject: |
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Closest Ive ever managed to chrome is by just using the shiniest silver. Modellers get chrome by using a glass layer...but obv u cant really do that here...  |
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Spanky_McCoy Dirty Deeds Done Cheap(ish)

Joined: 13 Aug 2007 Posts: 1401 Location: Fortress Spanky
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Posted: Fri Oct 02, 2009 7:00 am Post subject: |
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Baino you fitted the bomb to the exhaust system right?.
Damn said that in public instead of private again.........ahh well he would be surprised if I didn't try to blow up his new motor  _________________
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Middenrat actual speed

Joined: 10 Aug 2007 Posts: 2260 Location: Location: Location.
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Posted: Fri Oct 02, 2009 9:56 am Post subject: |
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Spanky your protege admitted last night he just wasn't that evil!
I'd say your School for Scoundrels is falling down the league tables
... or maybe that was a double bluff from the Skullduggery module ... better get DC to check out all systems  _________________

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DaCheese
Joined: 05 Sep 2007 Posts: 1471 Location: GMR Towers, South Shropshire, UK.
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Posted: Fri Oct 02, 2009 4:32 pm Post subject: |
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The lads in the workshop at GMR Towers said they hadn't found anything suspicious. That was exactly three hours ago.
Come to think of it, two hours and fifty-nine minutes ago I heard a loud BOOM! from that direction. Better go and check it out. If that wasn't the car, we might as well rework the whole thing with FMS6 or prototype FMS7 parts to make it easier to fix when it does explode. _________________
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HotSWAT

Joined: 30 Nov 2007 Posts: 670 Location: you know what..? I really don't know..
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Posted: Fri Oct 02, 2009 9:42 pm Post subject: |
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i reckon i could make some chrome wheels if you send me the car.
nice work baino, as always  _________________
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Middenrat actual speed

Joined: 10 Aug 2007 Posts: 2260 Location: Location: Location.
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Posted: Fri Oct 02, 2009 11:03 pm Post subject: |
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That would be great, Swat. Optimum would be spoked with chrome rims,
if that's not too cheeky
I'll pop you an email _________________

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Baino Spray Shop

Joined: 27 May 2008 Posts: 313 Location: St Monans
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Posted: Sat Oct 03, 2009 4:10 pm Post subject: |
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Thanks for the replies guys and Spanky a bomb in the exhaust is a bit crude I've actually fitted a random bunnyhop generator which will fling mid of the track every so often.
BTW could anyone help with paint.net whenever i open up a dds file it seems to integrate the alpha so it makes it quite difficult to edit as sometimes things can look almost completely see through where as my not completely legit photoshop would open them and colours would be solid and the alpha was completely separate but that's stopped working and I don't think Adobe will give me tech support. Any ideas how to make paint.net play nice so that I can get back to learning how to do high res skins for v2 of this one as I've only made one so far and that was never used due to swat changing team in fact it's never even been seen.  _________________ Mostly to be found in Forza Horizon 4 now.
Spanky_McCoy wrote: | He's the "I can't Believe it's not evil" of my organisation 60% less saturated evil than the next brand. |
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HotSWAT

Joined: 30 Nov 2007 Posts: 670 Location: you know what..? I really don't know..
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Posted: Sat Oct 03, 2009 4:46 pm Post subject: |
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i tried a few things with photoshop to get a chrome texture baino, didnt work too well  _________________
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Baino Spray Shop

Joined: 27 May 2008 Posts: 313 Location: St Monans
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Posted: Sat Oct 03, 2009 4:50 pm Post subject: |
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I've seen one way of doing it involving a chrome texture with the stadium reflection on but the tutorial's in french so I'm knackered. _________________ Mostly to be found in Forza Horizon 4 now.
Spanky_McCoy wrote: | He's the "I can't Believe it's not evil" of my organisation 60% less saturated evil than the next brand. |
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Moldo Driver's Champion

Joined: 03 Oct 2007 Posts: 1173 Location: NL
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Posted: Sat Oct 03, 2009 4:59 pm Post subject: |
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Shame that all Frenchies refuse to speak English
Now where did Pepper go  _________________
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Middenrat actual speed

Joined: 10 Aug 2007 Posts: 2260 Location: Location: Location.
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Posted: Sat Oct 03, 2009 5:18 pm Post subject: |
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Capn Bainz wrote: | I've actually fitted a random bunnyhop generator which will fling mid of the track every so often. |
That explains a lot, actually
Capn Bainz wrote: | Thanks for the replies guys and Spanky a bomb in the exhaust is a bit crude |
Still got a way to go despoiling this youth, Spanky  _________________

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Baino Spray Shop

Joined: 27 May 2008 Posts: 313 Location: St Monans
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Posted: Sat Oct 03, 2009 6:04 pm Post subject: |
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Moldo wrote: | Shame that all Frenchies refuse to speak English |
I know it's as if they don't realise that English speakers are mostly incapable of the one language they have let alone two, Damned inconsiderate if you ask me!!!! _________________ Mostly to be found in Forza Horizon 4 now.
Spanky_McCoy wrote: | He's the "I can't Believe it's not evil" of my organisation 60% less saturated evil than the next brand. |
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msquires Spam King

Joined: 12 Apr 2008 Posts: 803
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Posted: Sat Oct 03, 2009 7:48 pm Post subject: |
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I found the alpha channel in Paint.NET was controlled by how opaque the area was. So I found a software that would extract alpha channel and then saved it , put a black alpha channel in (so all was entirely opaque) painted it and then put the original alpha back.
But now I dont skin cos it got too much effort  |
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Spanky_McCoy Dirty Deeds Done Cheap(ish)

Joined: 13 Aug 2007 Posts: 1401 Location: Fortress Spanky
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Posted: Mon Oct 05, 2009 12:29 pm Post subject: |
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Middenrat wrote: | Capn Bainz wrote: | I've actually fitted a random bunnyhop generator which will fling mid of the track every so often. |
That explains a lot, actually
Capn Bainz wrote: | Thanks for the replies guys and Spanky a bomb in the exhaust is a bit crude |
Still got a way to go despoiling this youth, Spanky  |
He's the "I can't Believe it's not evil" of my organisation 60% less saturated evil than the next brand.
That's why we have him do all the painting, leave all the nasty stuff to JawZ  _________________
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Baino Spray Shop

Joined: 27 May 2008 Posts: 313 Location: St Monans
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Posted: Mon Oct 05, 2009 1:56 pm Post subject: |
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msquires wrote: | I found the alpha channel in Paint.NET was controlled by how opaque the area was. So I found a software that would extract alpha channel and then saved it , put a black alpha channel in (so all was entirely opaque) painted it and then put the original alpha back.
But now I dont skin cos it got too much effort  | right thanks for the info I'll have look into this or maybe give gimp a shot. _________________ Mostly to be found in Forza Horizon 4 now.
Spanky_McCoy wrote: | He's the "I can't Believe it's not evil" of my organisation 60% less saturated evil than the next brand. |
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xaniel
Joined: 31 Dec 2023 Posts: 1741
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