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Racer_X
Joined: 15 Aug 2007 Posts: 126 Location: Around.... Somewhere ?
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Posted: Sun May 04, 2008 3:28 pm Post subject: |
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And since we've swtiched to talking about tracks,
I know quite a few people never liked my tracks
but that didn't stop me from making them.
As long as it's something everybody can at least
complete a lap on and have fun doing it
is all that matters to me. _________________ Out of gas and 4 flat tires, Ain't this day starting off good!?! |
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Ste-Unit
Joined: 17 Mar 2008 Posts: 707 Location: Leeds, W. Yorks.
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Posted: Sun May 04, 2008 4:01 pm Post subject: |
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Like I've said before, in a standard 3-lap race I never respawn If I were to fly off the course. Because I consider it as race over. I would'nt be happy if I finished a race even if I badly crashed.
Maybe its just a habit of pressing the delete key rather than the enter key i dunno. |
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JawZ
Joined: 29 Oct 2007 Posts: 1991 Location: Bedfordshire
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Posted: Sun May 04, 2008 4:09 pm Post subject: |
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Moldo wrote: | When you make a track, you know there will always be people that dislike it. You can't make a track that pleases everyone |
i love my tracks
midden liked one and added it.
mad seemed to litterally hate one of mine.
do have another but im dreading mads responce/i need to sort out a jump/smoothness. _________________
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Ste-Unit
Joined: 17 Mar 2008 Posts: 707 Location: Leeds, W. Yorks.
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Posted: Sun May 04, 2008 4:52 pm Post subject: |
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Is it only Mid and Mad that decide what tracks get added? I thought it would be better to have somesort of voting system for general peeps to decide |
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HotSWAT
Joined: 30 Nov 2007 Posts: 670 Location: you know what..? I really don't know..
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Posted: Sun May 04, 2008 6:09 pm Post subject: |
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at the end of the day, it is mads server...so he has the casting vote. _________________
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Middenrat actual speed
Joined: 10 Aug 2007 Posts: 2260 Location: Location: Location.
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Posted: Sun May 04, 2008 6:20 pm Post subject: |
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Ste-Unit wrote: | Is it only Mid and Mad that decide what tracks get added? I thought it would be better to have somesort of voting system for general peeps to decide |
Anyone can get involved with track selection if they only overcome the fear of putting a bit of work in. This means downloading and thoroughly testing all the works-in-progress that are posted in Forever Tracks, when you could be with your mates on the server having fun. Being a fellow trackbuilder will load up your comments with mo respect. There are vacancies for Moderator in this position.
on the side: recent track submissions will get the treatment on my days off starting Monday _________________
Skin by Baino |
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mad Site Admin
Joined: 10 Aug 2007 Posts: 1337 Location: Scotland
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Posted: Sun May 04, 2008 9:25 pm Post subject: |
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several people help in the moderation of tracks and have in teh past but the difficulties of checking a track thoroughly and access to load the tracks on limit the decision making process. It is not as easy as it looks either..... and we all make mistakes. |
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Steve
Joined: 11 Aug 2007 Posts: 852 Location: Sunny Wales
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Posted: Mon May 05, 2008 9:20 pm Post subject: |
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HowSWAT wrote: | i think the problem with your tracks steve is, they're too hard. |
But what do you mean by 'Hard'?
Subtle difference, but hard to complete, or hard to find the perfect line to get the fastest time... or something else?
Im trying to achieve the second in my tracks... and amazingly, the one track that i've made that i would consider 'hard to complete' is Abstract. Thats the only one of my tracks on either server, and I would consider it to be by far my worst track. |
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JawZ
Joined: 29 Oct 2007 Posts: 1991 Location: Bedfordshire
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Posted: Tue May 06, 2008 12:03 am Post subject: |
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hard to complete, remembers that uncionvential loop on TMN on one of your tracks >_> very annoying. okay having the correct line helps...but alot of the time on the TMN track i found moyself falling on lap 2 or 3. cant remember its name. _________________
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mad Site Admin
Joined: 10 Aug 2007 Posts: 1337 Location: Scotland
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Posted: Tue May 06, 2008 6:47 am Post subject: |
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hyssop... now thats a track. |
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Moldo Driver's Champion
Joined: 03 Oct 2007 Posts: 1173 Location: NL
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Posted: Tue May 06, 2008 10:31 am Post subject: |
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Sodium, that was hard (when driven the first time), still great tho _________________
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Ste-Unit
Joined: 17 Mar 2008 Posts: 707 Location: Leeds, W. Yorks.
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Posted: Tue May 06, 2008 10:48 am Post subject: |
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Got thrown out almost every race last night, really annoyed me. Lowered the resolution to 800x600 and it still did it, i dont know whether it was me or it was just busy but hopefully it was just for the one night. |
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HotSWAT
Joined: 30 Nov 2007 Posts: 670 Location: you know what..? I really don't know..
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Posted: Tue May 06, 2008 12:56 pm Post subject: |
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steve, i mean its hard not to crash straight into a wall and do a rodeo 1,000,000,000.
some peeps with wall magnets may have problems with your tracks
u shud submit them to =RS= server or DEF.
they would love them _________________
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Ste-Unit
Joined: 17 Mar 2008 Posts: 707 Location: Leeds, W. Yorks.
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Posted: Tue May 06, 2008 1:21 pm Post subject: |
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HotSWAT wrote: |
u shud submit them to =RS= server or DEF.
they would love them |
Well yeah..I mean..he spends alot of time there, clearly he prefers their tracks.. |
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Steve
Joined: 11 Aug 2007 Posts: 852 Location: Sunny Wales
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Posted: Tue May 06, 2008 1:30 pm Post subject: |
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Bingo!
I was thinking why i prefer their tracks when i was in their server a few days ago, and i reckon its due to having 5 laps. To get the optimum time for the tracks be to around 2 minutes to 2:30, the tracks have to be smaller... so that makes it more technical, and i prefer technical tracks to long fast tracks. |
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Ste-Unit
Joined: 17 Mar 2008 Posts: 707 Location: Leeds, W. Yorks.
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Posted: Tue May 06, 2008 1:43 pm Post subject: |
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I see what you mean. The tracks are shorter, but have more laps, which means learning the tracks is easier due to more laps. 2 different things; long tracks/less laps, short tracks/more laps. But the RS tracks are more technical and there is ALOT of drifting involved (which is why you and Bboy) go there alot), but for some people who havn't 'perfected' the drifting technique the tracks are alot harder.
I personally prefer more open spaced, longer tracks. Not as repetitive and usually alot faster in terms of long straights/sweeping bends.
But we all have our different faves, I'm guessing the style of tracks you build would suit RS more than madlaps. |
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HotSWAT
Joined: 30 Nov 2007 Posts: 670 Location: you know what..? I really don't know..
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Posted: Tue May 06, 2008 2:37 pm Post subject: |
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i like it the most because i don't know the tracks and there is 5 laps to catch peeps up. i love the improvisation of it all
and also... I LOVE TO DRIFT
but at the end of the day, i'll always come crawling back to mad laps hehe _________________
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JawZ
Joined: 29 Oct 2007 Posts: 1991 Location: Bedfordshire
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Posted: Tue May 06, 2008 5:48 pm Post subject: |
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i love tech tracks. not perfected the drift. ive a friend who hates tech
i was playing in gentlemen league or land? last night, has speedy tracks(laps) _________________
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Ste-Unit
Joined: 17 Mar 2008 Posts: 707 Location: Leeds, W. Yorks.
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Posted: Tue May 06, 2008 6:01 pm Post subject: |
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Yeh been on Gentlemans world a few times, 5 laps i think? Their tracks seem to be longer than RS, shorter than Madlaps |
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DanTheMan
Joined: 17 Mar 2008 Posts: 1668
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Posted: Tue May 06, 2008 7:13 pm Post subject: |
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irritating crashes wind me up, the randomness of getting disconnected from servers too, come on nadeo, sort it _________________ Never underestimate the power of stupidity. |
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