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On hold ... but is it necessary?
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bunsenjetson



Joined: 12 Aug 2007
Posts: 1119
Location: Stuart Hall

PostPosted: Fri Nov 02, 2007 12:14 pm    Post subject: On hold ... but is it necessary? Reply with quote

I've put my track-building on hold until TM-Forever comes out, basically because anything I make for TMN might not work on TMF and it will get only a few weeks' play.

But am I right in this assumption? Will TMN/U trax play on TMNF/UF? It would be kind of tragic if it were true when you think of all the great trax that have been made and would need to be rebuilt (but probably wouldn't). Or maybe a conversion tool will come out. I am getting ahead of myself.
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mad
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Joined: 10 Aug 2007
Posts: 1337
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PostPosted: Fri Nov 02, 2007 2:57 pm    Post subject: Reply with quote

I'll put money on them converting.

like nations to united etc. so carry on building ready for trackmania never.
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Middenrat
actual speed


Joined: 10 Aug 2007
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Location: Location: Location.

PostPosted: Fri Nov 02, 2007 3:00 pm    Post subject: Reply with quote

yes you are ahead of yourself. We must fiddle while Rome burns Exclamation
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retoon



Joined: 19 Sep 2007
Posts: 383
Location: Nottingham, England

PostPosted: Fri Nov 02, 2007 3:07 pm    Post subject: Reply with quote

when is there a new one coming out and is it free?
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mad
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PostPosted: Fri Nov 02, 2007 4:43 pm    Post subject: Reply with quote

there is, it is and they don't know yet Smile. The question we all want to know is is it worth the wait Smile
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Pepper
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Joined: 12 Aug 2007
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PostPosted: Fri Nov 02, 2007 9:07 pm    Post subject: Reply with quote

The good thing is that we will probably be able to play the tracks we made for the TMU stadium in MadLaps GBR Nations Razz
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bunsenjetson



Joined: 12 Aug 2007
Posts: 1119
Location: Stuart Hall

PostPosted: Fri Nov 02, 2007 11:07 pm    Post subject: Reply with quote

mad wrote:
like nations to united etc. so carry on building ready for trackmania never.

Is this true? I never knew that.
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MMMBat
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Joined: 10 Aug 2007
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PostPosted: Fri Nov 02, 2007 11:58 pm    Post subject: Reply with quote

I bet the tracks will carry over, like they did with TMU. At least the Stadium tracks should. You just can't go the other way, none of the Stadium tracks we made for TMU can be played on TMN Mad
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Pepper
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PostPosted: Sat Nov 03, 2007 9:01 am    Post subject: Reply with quote

But that could change with the update to come Wink
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DaCheese



Joined: 05 Sep 2007
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Location: GMR Towers, South Shropshire, UK.

PostPosted: Sat Nov 03, 2007 6:20 pm    Post subject: Reply with quote

Yep, I think you'll be able to use United tracks on Nations Forever. Incidentally, how many people are actually going to download TMNF? Seeing as I've got TMU I'm just going to update that I think, although I'd quite like to see what NF looks like on the menus etc.

I edited my post on the Nations Forever discussion, but it probably didn't get highlighted as a new post. If anybody happens to care what random stuff I thought of, check it out.
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Pepper
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PostPosted: Sat Nov 03, 2007 9:34 pm    Post subject: Reply with quote

I'll probably stay on Nation F. simply because i recently killed my CD driver Embarassed So i can't launch United anymore Embarassed
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DaCheese



Joined: 05 Sep 2007
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Location: GMR Towers, South Shropshire, UK.

PostPosted: Sun Nov 04, 2007 12:17 pm    Post subject: Reply with quote

Remember Pep, TMU won't need the CD...
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Steve



Joined: 11 Aug 2007
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PostPosted: Sun Nov 04, 2007 12:54 pm    Post subject: Reply with quote

Trackmania never - Laughing Laughing

Im confussed...is the TMF going to have a nations section and a united section?? TMNF and TMUF

Does that mean that in the nations version, they will keep the gameplay of the stadium from nations and not united??
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DaCheese



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PostPosted: Sun Nov 04, 2007 1:12 pm    Post subject: Reply with quote

From what I can tell after reading the entire TM-forum thread and any new posts, there are going to be updates for both games.

Nations: The United engine is being transplanted into Nations, along with the new United blocks such as dirt sections, those big concrete squares and some kind of weird system whereby TMN players can join stadium-only servers on TMU. Seeing as the playing field between TMN and TMU will have to be level, you can kiss the current Nations gameplay, handling etc. goodbye.

United: United gets a few changes like not needing to do a disk check every 5 days or so and a whole host of fixes for the bugs that have been discovered (the only one I've seen is the problem where sector times don't appear in laps mode). TMU players can join servers on TMN.

Other stuff: Stunt mode on solo (I was never any good at it on TMO so I've not even raised an eyebrow at that news), some kind of new online mode called Cup mode (sounds pretty interesting actually; I expect it'll be like having a championship in one session) and loads more stuff besides; check it out on the TM-forum thread.

There are a lot of people in the wider community complaining about the lack of new environments. It probably makes no difference to the hardcore Stadium addicts we've got here but there are two that Nadeo were working on for TMF. They either realised that they wouldn't be ready in time or decided that they were too much of the same thing. Either way, some more enviros are due eventually by the sound of it; possibly these, perhaps others.

And finally, don't knock Forever before you try it.
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Steve



Joined: 11 Aug 2007
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PostPosted: Sun Nov 04, 2007 2:36 pm    Post subject: Reply with quote

DaCheese wrote:
The United engine is being transplanted into Nations


The 8 words i was reading. Crying or Very sad .............. Mad
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Pepper
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Joined: 12 Aug 2007
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PostPosted: Sun Nov 04, 2007 3:17 pm    Post subject: Reply with quote

DaCheese wrote:
Remember Pep, TMU won't need the CD...


But if the CD is needed to launch TMU the first time after the update... i'm done Mr. Green
Anyway, my PC is more or less diying, the graphic card and the PCU are weaker every day, i think, i'll need a new one in the following months or i'll use my Laptop, but that's not easy to play TM with a laptop keyboard... i don't like it so much.


DaCheese wrote:
And finally, don't knock Forever before you try it.


I agree Wink
There is not so much difference between both gameplay, TMU and TMN are really close (concerning the Stadium gameplay i mean)
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Tred
Duracell Bunny


Joined: 11 Aug 2007
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Location: London, England

PostPosted: Sun Nov 04, 2007 6:22 pm    Post subject: Reply with quote

If they're transplanting the Nation engine with the United one, does that mean that they're going to be causing the minimum specs to jump significantly? Cos I'm running nations on minimum specs, and don't come close to matching the minimum specs for United...
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Pepper
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Joined: 12 Aug 2007
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PostPosted: Sun Nov 04, 2007 6:24 pm    Post subject: Reply with quote

The minimum specs should not change Tred. Wink
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Putsku



Joined: 21 Oct 2007
Posts: 25

PostPosted: Sun Nov 04, 2007 6:53 pm    Post subject: Reply with quote

so is it free or not?
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Pepper
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PostPosted: Sun Nov 04, 2007 7:47 pm    Post subject: Reply with quote

Sure it is Wink

If you have only nations, you'll have un update to do (for free)
If you have United, you'll also have an update to do (for free)

If you don't have United and you want it, you'll have to buy it, United is the only thing that can be baught (buy in the past is 'baught' i'm right ?)
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