Sabre
Joined: 11 Oct 2009 Posts: 64 Location: Bolton, England
|
Posted: Sat Jun 19, 2010 10:08 pm Post subject: EnvMixing: A TM Revolution? |
|
|
Just this week, a new technique in mapping has threatened to revolutionise how the game is played for everyone that owns TMUF. What is this? well this short video and its description (by Hotswat) should give an overview:
http://www.tm-tube.com/video/19792/A+Trackmania+Relevation
Just posted here to get some thoughts from you guys about this, I, personally, think its brilliant and it gives a breath of fresh air to TM as a whole. |
|
HotSWAT

Joined: 30 Nov 2007 Posts: 670 Location: you know what..? I really don't know..
|
Posted: Sun Jun 20, 2010 6:19 pm Post subject: |
|
|
msquires wrote: | Crazy stuff. I downloaded a track which was made by some expert in this a while back, but was just an oval in Bay environment. Looks like the maker of this went all out though.
And that guy can really drive!! |
yes, he was pretty damn fast :O
i wonder who it was?  _________________
 |
|
Middenrat actual speed

Joined: 10 Aug 2007 Posts: 2260 Location: Location: Location.
|
Posted: Mon Jun 21, 2010 1:30 am Post subject: |
|
|
A Bay track with Stadium physics is mouthwatering, most seem to think this is the most successful hybrid. Island blocks might be funny
Include me as 'interested' if you geta leagueup and running, Swat, gl! _________________

Skin by Baino |
|