View previous topic :: View next topic |
Author |
Message |
Tom
Joined: 18 Aug 2007 Posts: 44 Location: Milton Keynes, UK
|
Posted: Mon Apr 21, 2008 12:50 pm Post subject: Mad Laps... Where have the racing tracks gone? |
|
|
Almost all the tracks on Mad Laps forever server are jump/stunt/loop tracks. Where have all the good old plain racing tracks that I loved from TMN gone?
I know there on classic but the average player count on there is about 3.
Is there any reason that the old tracks aren't on the Forever server? |
|
Back to top |
|
|
Ste-Unit
Joined: 17 Mar 2008 Posts: 707 Location: Leeds, W. Yorks.
|
Posted: Mon Apr 21, 2008 1:13 pm Post subject: |
|
|
The reason I don't visit the Classic server is because its extremely buggy and the tracks are see-through, and also as you said there is never more than 3 or 4 people in there.
I visit the Forever server because thats where the racing is. I guess most people are wanting to drive on new tracks on Forever, rather than the old tracks that you've raced on so many times in Nations. If there were alot of people in the Classic server I would probably go there instead.
But currently I only visit the Forever Madlaps server, and RFR (as racing on a flat F1 track with 24 other players is lots of fun!) |
|
Back to top |
|
|
Middenrat actual speed
Joined: 10 Aug 2007 Posts: 2260 Location: Location: Location.
|
Posted: Mon Apr 21, 2008 1:17 pm Post subject: |
|
|
you've answered your own question, Tom. The Classic server is there for the usergroup it attracts. The Forever server will get the most attention and allocation of resources.
As the author of the most excellent 'TT' Nations track, maybe you can help seed the new server with some equally good racetracks
ste-: empty your Cache to solve the glitches _________________
Skin by Baino |
|
Back to top |
|
|
JawZ
Joined: 29 Oct 2007 Posts: 1991 Location: Bedfordshire
|
Posted: Mon Apr 21, 2008 3:52 pm Post subject: |
|
|
*Dumb Question* tmn cache or tmnf cache? _________________
|
|
Back to top |
|
|
Middenrat actual speed
Joined: 10 Aug 2007 Posts: 2260 Location: Location: Location.
|
Posted: Mon Apr 21, 2008 4:34 pm Post subject: |
|
|
I could've ran a comparative by eliminating them seperately but the hell I did _________________
Skin by Baino |
|
Back to top |
|
|
mad Site Admin
Joined: 10 Aug 2007 Posts: 1337 Location: Scotland
|
Posted: Mon Apr 21, 2008 10:06 pm Post subject: |
|
|
the tracks mods have been removed and this solves the bugs. clearing your cache syncs your copy with the server. The cache is found in c:/documents and settings/allusers/application data/trackmania etc |
|
Back to top |
|
|
Dantski
Joined: 22 Sep 2007 Posts: 463
|
Posted: Tue Apr 22, 2008 12:50 am Post subject: |
|
|
While I'm not that hot driving on mud, its a fun addition to the racing pallette (is that spelled correctly?).
But having a few more 90%+ tarmac tracks would be nice.
Also some of the current tracks on the server are....not the best, hopefully they will be ousted when the trackmakers get hot and sweaty with the editor _________________ It's not the winning, its the taking apart |
|
Back to top |
|
|
|